Why do we write system in c#?
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What is data hiding in c#?
Is c# used for frontend or backend?
If a base class has a bunch of overloaded constructors, and an inherited class has another bunch of overloaded constructors, can you enforce a call from an inherited constructor to an arbitrary base constructor?
How do I enforce const correctness in c#?
Why we use methods in c#?
What is a partial class in c#?
There were a lot of questions asked, so I will list the topic (and add a what is "topic" and know pros/cons). Extreme programming, what is a transaction, various SDLC design approaches, what is a namespace, define a good test case, what is a stored proc, webservice? design patterns? linker? compiler? access modifiers? stack vs. queue? arrays vs. linked lists? sorting algorithms? recursion? OOP principles?
What is jagged array?
If there are 2 interface IParentInterface & IChildInterface as follows. interface IParentInterface { void InterfaceMethod(); } interface IChildInterface : IParentInterface { void InterfaceMethod(); } Both the interface contains method with same name InterfaceMethod(). How InterfaceMethod() will be handled in IChildInterface as its deriving IParentInterface
How do you secure a webservice?
What is ildasm and obfuscator in net?
What are c# i/o classes?
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