Explain about instance in object oriented programming?
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Whether static method can use nonstatic members?
Do structs support inheritance?
When will you use an interface and abstract class?
Explain about polymorphism?
What is the use if instanceof keyword? And how do refer to a current instance of object?
Difference: Activity Diagram and Sequence Diagram
Why is OOP good?
Which keyword can be used for overloading?
What is the function of messaging metaphor?
Can we override static methods? Why?
How a program can be structured using the concept of object oriented programming?
How do you prevent a class from being inherited by another class?