What is meant by overloading functions and operators?
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USECASE is an implementation independent notation. How will the designer give the implementation details of a particular USECASE to the programmer?
What is a final variable?
Can a class implement two interfaces having default method with same name and signature?
What's the order of call of constructors in inheritiance?
Difference between class and an object?
Explain the use of Vtable and what are the various problems to override the functions?
What are the problems faced by the developer using object oriented programming language?
What is meant by “abstract interface”?
What is an abstraction?
Define modularity?
What is the difference between a class and an object?
What is an interface?