How would you stop a class from class from being derived or
inherited.
Answers were Sorted based on User's Feedback
Answer / satya
By Declaring the Class as 'Sealed' in C# or
as "NotInheritable" in VB.NET
| Is This Answer Correct ? | 8 Yes | 3 No |
Answer / deepak joshi
Guys what happened to you all???? Will 'Final' not do????
| Is This Answer Correct ? | 8 Yes | 4 No |
Answer / stavanm
By Creating class as a final
final class A{
// code
}
| Is This Answer Correct ? | 5 Yes | 1 No |
#define DO_NOT_DERIVE(T) \
class NoDerive_##T { \
friend class T;
\
NoDerive_##T() {}
\
NoDerive_##T(const NoDerive_##T&) {} \
};
#define stopderiving(T) private virtual NoDerive_##T
when we derive from any class, the constructor needs to be
called, since here constructor of NoDerive calss is
private, it cannot be derived. And friendship cannot be
inherited.
usage
class finalclass : stopderiving (finalclass)
{
....
};
the other possible solution for this is making the default
constructor private.
| Is This Answer Correct ? | 4 Yes | 1 No |
Answer / bala
Final will do in Java. But not in C++.
I hope, bye creating all the constructor,copy constructor
in private will stop inherite the class.
Plz refer 'Singleton Pattern'
| Is This Answer Correct ? | 1 Yes | 1 No |
Answer / selvam
but onething.If you make constructor as private you will
not be able to create an object of that class.
| Is This Answer Correct ? | 0 Yes | 0 No |
Answer / montylee
Here's the correct answer:
http://www.parashift.com/c++-faq-lite/strange-inheritance.html#faq-23.11
| Is This Answer Correct ? | 0 Yes | 0 No |
Answer / anant tiwari
There are three way to stop a class been derived (example in C#)
1) declare a class as static (Ex : static class Sample {....}
2) declare the class constructor as private (Ex class Sample{ private Sample(){}....}
3) declare a class as sealed class Ex : sealed class Sample {...}
| Is This Answer Correct ? | 0 Yes | 0 No |
#include <stdio.h> #include <alloc.h> #include <stdlib.h> #include <conio.h> void insert(struct btreenode **, int); void inorder(struct btreenode *); struct btreenode { struct btreenode *leftchild; struct btreenode *rightchild; int data; }; main() { struct btreenode *bt; bt=(struct btreenode *)NULL; int req,i=1,num; clrscr(); printf("Enter number of nodes"); scanf("%d",&req); while(i<=req) { printf("Enter element"); scanf("%d",&num); insert(&bt,num); i++; } inorder(bt); } void insert(struct btreenode **sr, int num) { if(*sr==NULL) { *sr=(struct btreenode *)malloc (sizeof(struct btreenode)); (*sr)->leftchild=(struct btreenode *)NULL; (*sr)->rightchild=(struct btreenode *)NULL; (*sr)->data=num; return; } else { if(num < (*sr)->data) insert(&(*sr)->leftchild,num); else insert(&(*sr)->rightchild,num); } return; } void inorder(struct btreenode *sr) { if(sr!=(struct btreenode *)NULL) { inorder(sr->leftchild); printf("\n %d",sr->data); inorder(sr->rightchild); } else return; } please Modify the given program and add two methods for post order and pre order traversals.
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