How oops is better than procedural?
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In c++ there is only virtual destructors, no constructors. Why?
Polymorphism with an example?
what is the application of oops?
what is ltti
What is object in oops?
#include <iostream> using namespace std; int main() { int a = 2; int c[5][5]; for (int x=0;x<5;x++) { for (int y=0;y<5;y++) { c[x][y] = x*y; } } cout << c[a][c[1][4]]; }
What are the benefits of interface?
How do you answer polymorphism?
what is the need of abstraction? what is abstraction?what is the abstraction for stack?
1.what are two type of classe members called? 2.what is data hiding and data encapsulation? 3.how do you make a class member visible aouside its class? 4.what is the default visibility of a class data member? 5.what are the advantages of oop over the structured programing?
what is object slicing?
3. Differentiate verification and validation.