Difference between SONAR and RADAR? Can we use SONAR instead of RADAR? How can you 'swap' two numbers in two registers (using ALU), without using 3rd register?
1 8712The horizontal distance between parallel main reinforcements in RC slab shall not be more than
1 8907hi i am an CSE engg student and i cleared the PE exam of BEL 2012 both 24/07/012 and 01/08/2012 , so please if someone can help me with PE Interview question or subject or topics which i should cover that help me clear both Interview.PLZ help. my mail id is rjjkumar99@gmail.com
2041why does the current through inductor is constant, why current through inductor & voltage across capacitor is constant? can u explin clearly?
3 6696Formula to calculate amps rating when we are having only the width & thickness of the coppper ?
2 5558India is the power supply is 230v 50hz,so why the other countries 110v 60hz AC power supply why?
5 9266Post New BEL Interview Questions
Is it possible to nest cfml conditional tags?
describ three types of application servers
What is an activity price calculation? : co- cost center accounting
How can you send request to amazon s3?
What is reverse power relay?
Array base access faster or pointer base access is faster?
Can you assign a different address to an array tag?
Is sql and mysql same?
Is objective c compiled?
You have an AI player in an RTS game that occasionally needs to send scouts out onto the map to perform reconaissance. Designers want each scout to move around semi-randomly, exploring various parts of the map, particularly those that have been seen the least recently. Assume that the game is grid-based and has a fog-of-war feature. Also assume that the scouts are very cheap and dispensable, and it's OK for them to walk into the enemy base or other dangerous areas. How would you implement the system to decide where the scouts should go? What sort of data structure do you need to support this? How can you ensure that the scouts do a good job of exploring the map thoroughly? What are the performance characteristics of your approach? Is there any risk of scouts getting stuck trying to go somewhere that isn't even accessible?
How to encrypt swap?
What is a polymorphic association?
What is the use of dynamic match type?
What do you find most satisfying about this job?
Is JOLT an acronym?