How a program can be structured using the concept of object oriented programming?
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explain the difference between operator overloading and function overloading.
Explain about realistic modeling?
Are constructors inherited? Can a subclass call the parent's class constructor? When?
How do I make sure that an object is released in code such as a connection or file object?
What are the interfaces you used in beans?
What is a functional interface? What is sam interface?
What is the function of pure virtual functions?
What interface must an object implement before it can be written to a stream as an object?
What is dynamic or run time polymorphism?
What is function override?
What is a ternary operator?
Can you define OOP and principles of OOP?