Why do we use oops concepts? What is its advantage?
What is the difference between a class and an object?
What interface must an object implement before it can be written to a stream as an object?
How many methods are there in the serializable interface?
What is operator overloading and polymorphism?
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Explain serialization and overriding?
What is the benefit of using inheritance?
Define a good interface?
What is the need of multiple inheritance?
what is virtual function and pure virtual function ?
What is data abstraction? what are the three levels of data abstraction with Example?
Explain the implementation phase with respect to oop?
How can we restrict inheritance for a class so that no class can be inherited from it?