What are the different principle of OOPS?
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Differentiate between a class and a method.
What is the difference between data hiding and implementation?
What is an abstraction?
What is meant by overloading functions and operators?
what is full form OOP?
What are all the operators that cannot be overloaded?
Can you create an instance of an abstract class?
Can you tell something about GDI objects?
What do you mean by operator overloading?
Which keyword can be used for overloading?
Suppose a class acts an Actor in the problem domain, how to represent it in the static model?
Which OOPS concept exposes only the necessary information to the calling functions?