The Chinese pilgrim Fa-Hien visited India during the regin of (a) Kanishka (b) Chandragupta-I (c) Chandragupta-II (d) Harshavardhana
8 24568The term ?Gambit? is associated with the game of ; (a) Golf (b) Bridge (c) Chess (d) Boating
4 19013Who laid down the foundation of the Macca Masjid ? (a) Abdullah Qutub (b) Tainsha (c) Muhammud Qutub (d) Muhammud Quli
2 5709I want question papers for khalasi, gangman, trackman, safaiwala, etc., urgent.Recent question papers.
19 34432During the troubleshooting of an inoperative shunt generator, you found the voltage to be 2+ volts; what is known from this. Is it (1). odds are the armature is good (2). odds are there is no field current flowing in field windings (3). odds are the armature is bad (4). both 1 & 2 are correct (5). both 2 & 3 are correct
2 5902can i put two batteries in place of one battery in 600VA UPS? If yes, then it will be whether in series or parellel. will there be any adverse effect after putting two batteries?
2 6767Post New Air Force Interview Questions
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You have an AI player in an RTS game that occasionally needs to send scouts out onto the map to perform reconaissance. Designers want each scout to move around semi-randomly, exploring various parts of the map, particularly those that have been seen the least recently. Assume that the game is grid-based and has a fog-of-war feature. Also assume that the scouts are very cheap and dispensable, and it's OK for them to walk into the enemy base or other dangerous areas. How would you implement the system to decide where the scouts should go? What sort of data structure do you need to support this? How can you ensure that the scouts do a good job of exploring the map thoroughly? What are the performance characteristics of your approach? Is there any risk of scouts getting stuck trying to go somewhere that isn't even accessible?
1)Explain why the cradle guard is used on railway crossing in overhead line construction?
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