why the equals method can be override?when we override the
equals method?

Answer Posted / subhareddy

equals method available in object class is for address
comparison not for content comparison.so for content
comparison we have to override equals method in our class.
wrapper classes and string class has overridden equals
method for content comparison.

Is This Answer Correct ?    11 Yes 3 No



Post New Answer       View All Answers


Please Help Members By Posting Answers For Below Questions

How can we create a synchronized collection from given collection?

599


What are static initalizers in java ?

593


How many static init can you have?

702


How many types of exception can occur in a java program?

547


explain the concept of virtual method invocation in polymorphism in detail?

1739






what is singleton class in java?

634


What is a condition in java?

548


What is empty string literal in java?

576


What is a instance variable in java?

565


Compare java and python.

587


Question 5 [15] Consider the following classes, illustrating the Strategy design pattern: import java.awt.*; abstract class Text { protected TextApplet tA; protected Text(TextApplet tApplet) { tA = tApplet; } abstract public void draw(Graphics g); } class PlainText extends Text { protected PlainText(TextApplet tApplet) { super(tApplet); } public void draw(Graphics g) { g.setColor(tA.getColor()); g.setFont(new Font("Sans-serif", Font.PLAIN, 12)); g.drawString(tA.getText(), 20, 20); } } class CodeText extends Text { protected CodeText(TextApplet tApplet) { super(tApplet); } public void draw(Graphics g) { g.setColor(tA.getColor()); g.setFont(new Font("Monospaced", Font.PLAIN, 12)); g.drawString(tA.getText(), 20, 20); } } public class TextApplet extends java.applet.Applet { protected Text text; protected String textVal; protected Color color; public String getText() { return textVal; } public Color getColor() { return color; } public void init() { textVal = getParameter("text"); String textStyle = getParameter("style"); String textColor = getParameter("color"); if (textStyle == "code") text = new CodeText(this); else text = new PlainText(this); if (textColor == "red") color = Color.RED; else if (textColor == "blue") color = Color.BLUE; else color = Color.BLACK; } public void paint(Graphics g) { text.draw(g); 10 } } The Text class is more complicated than it should be (there is too much coupling between the Text and TextApplet classes). By getting rid of the reference to a TextApplet object in the Text class and setting the colour in the paint() method, one could turn the Text class into an interface and simplify the strategy classes considerably. 5.1 Rewrite the Text and PlainText classes to do what is described above. (6) 5.2 Explain the consequent changes that are necessary to the TextApplet class. (4) 5.3 Write an additional strategy class called FancyText (to go with your simplified strategy classes) to allow fancy text to be displayed for the value "fancy" provided for the style parameter. It should use the font Font ("Serif", Font.ITALIC, 12). (3) 5.4 Explain what changes are necessary to the TextApplet class for this. (2)

1840


What is mnemonic in assembly language?

568


Explain spliterator in java8?

616


What is the main purpose of java?

538


Is integer a class?

579