i want a road rash 3d game code if some one know please help
me

Answer Posted / kapil

#include<iostream.h>
#include<conio.h>
#include<graphics.h>
#include<dos.h>
#include<process.h>
#include<stdlib.h>

void enemycar(int x, int y)
{
setcolor(15);
rectangle(x+1,y,x+49,y+100);
rectangle(x+1,y+25,x+49,y+75);
setfillstyle( SOLID_FILL,YELLOW);
floodfill((x+x+50)/2,(y+y+100)/2,15);
setfillstyle(1,YELLOW);
floodfill((x+x+50)/2,(y+y+40)/2,15);
floodfill((x+x+50)/2,(y+y+160)/2,15);

}

void mycar(int x, int y)
{
setcolor(15);
rectangle(x+1,y,x+49,y+100);
rectangle(x+1,y+25,x+49,y+75);
setfillstyle(5,RED);
floodfill((x+x+50)/2,(y+y+100)/2,15);
setfillstyle(2,BLUE);
floodfill((x+x+50)/2,(y+y+40)/2,15);
floodfill((x+x+50)/2,(y+y+160)/2,15);
}



void myclear(int x,int y)
{
setcolor(8);
rectangle(x+1,y,x+49,y+100);
rectangle(x+1,y+25,x+49,y+75);
setfillstyle(SOLID_FILL,8);
floodfill((x+x+50)/2,(y+y+100)/2,8);
floodfill((x+x+50)/2,(y+y+40)/2,8);
floodfill((x+x+50)/2,(y+y+160)/2,8);
}


void enemyclear(int x,int y)
{
setcolor(8);
rectangle(x+1,y,x+49,y+100);
rectangle(x+1,y+25,x+49,y+75);
// line(x+1,y,x+1,y+100);
// delay(500);
}

void main()
{
int gdriver = DETECT,gmode;
initgraph(&gdriver,&gmode,"C:\Turboc3\BGI");

int x=300,y=350,ch,life=3,score=0;
char choice;
cout<<"




* THUNDER RACER *";
cout<<"
---------------";
delay(2000);
cout<<"

Long long ago in Delhi, the Martians attacked the VBPS & the";
delay(2000);
cout<<"

enemies were defeated. Every student and citizen was";
delay(2000);

cout<<"

killed except the beautiful princess of Kapil and you";
delay(2000);
cout<<"

friend of Kapil survived.Kapil sent you to save her :) . Enemies want to kill her and she is in your :p ";
delay(2000);
cout<<"

car right now. If you have the guts save her from enemies'";
delay(2000);
cout<<"

cars and reach to Kapil.";
delay(2000);
cout<<"

So all the best...";
delay(20000);
for(int m=1;m<25;m++)
for(int n=1;n<80;n++) {
gotoxy(n,m);
cout<<" ";
}
setcolor(RED);
rectangle(20,60,200,120);
rectangle(20,300,200,420);
gotoxy(5,21);
cout<<"Only Aditya & Anshul";
gotoxy(5,22);
cout<<"have saved her till";
gotoxy(5,23);
cout<<"now. So you can be";
gotoxy(5,24);
cout<<"the 3-rd";
rectangle(249,0,401,getmaxy());
setfillstyle(SOLID_FILL,8);
floodfill(325,getmaxy()/2,RED);
setcolor(RED);
rectangle(20,200,200,250);
gotoxy(5,15);
cout<<"Press <Esc> to Exit";
for(int level=1;(level<=5)&&(life>0);level++){
if(level==1){
gotoxy(5,5);
cout<<"Your War Starts Now";
gotoxy(5,7);
cout<<"All the best";
delay(500);
gotoxy(5,5);
cout<<" ";
gotoxy(5,7);
cout<<" ";
}
else {
gotoxy(5,5);
cout<<"Next level.";
delay(500);
gotoxy(5,5);
cout<<" ";
}
for(int i=0;(i<15)&&(life>0);i++) {
if((level==5)&&(i==14)){
gotoxy(5,5);
cout<<"You have won";
gotoxy(5,6);
cout<<"Wanna continue <y/n>";
choice = getch();
if ((choice=='y')||(choice=='Y'))
main();
else
exit(0);
}
setcolor(RED);
rectangle(420,125,600,175);
gotoxy(55,10);
cout<<"Level = "<<level;
rectangle(420,250,600,300);
gotoxy(55,18);
cout<<"Lives = "<<life;
rectangle(420,350,600,400);
gotoxy(55,24);
cout<<"Score = "<<score;
int accident=0;
int y1=1,x1=250+((rand()%3)*50);
int y2=1,x2=250+((rand()%3)*50);
score += 10;
while(y1<getmaxy()-1)
{

enemyclear(x1,y1);
enemyclear(x2,y2);
y1++;
y2++;
if(accident == 1)
break;
enemycar(x1,y1);
enemycar(x2,y2);
mycar(x,y);
delay(5-level);
if(kbhit())
{
mycar(x,y);
ch=getch();
switch(ch) {
case 27: exit(0);
break;
case 75:myclear(x,y);
if(x>250)
x=x-50;
if((x==x1)||(x==x2))
if( ( ((y-y1)<100)&&((y-y1)>0) ) || ( ((y-y2)<100)&&((y-y2)>0) ) )
{
accident=1;
x=x+50;
mycar(x,y);
goto Next1;
}
mycar(x,y);
break;
case 77:myclear(x,y);
if(x<350)
x=x+50;
if((x==x1)||(x==x2))
if( ( ((y-y1)<100)&&((y-y1)>0) ) || ( ((y-y2)<100)&&((y-y2)>0) ) )
{
accident=1;
x=x-50;
mycar(x,y);
goto Next1;
}
mycar(x,y);
break;
case 72:myclear(x,y);
if(y>0)
y=y-5;
mycar(x,y);
break;
case 80:myclear(x,y);
if(y<getmaxy()-105)
y=y+5;
mycar(x,y);
break;
}
}
if((x==x1)||(x==x2))
if( ( ((y-y1)<100)&&((y-y1)>0) ) || ( ((y-y2)<100)&&((y-y2)>0) ) )
accident=1;



Next1:
if(accident==1){
life =life-1;
score -= 10;
if(life==0) {
gotoxy(5,5);
cout<<"GAME OVER ";
gotoxy(5,6);
cout<<"You could not save";
gotoxy(5,7);
cout<<"her";
break;
}
gotoxy(5,5);
cout<<"You have lost 1 life";
delay(500);
gotoxy(5,5);
cout<<" ";
}
}
}
}
getch();
}

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