If I’m a game developer and I’m building piece of content and I want to sell it, how do I do that and realize revenue?
Answer Posted / mady
Content distribution — we’ve thought of that. It’d be great if there were a place where people could go to safely download and pay for content.
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The last callback in the lifecycle of an activity is onDestroy(). The system calls this method on your activity as the final signal that your activity instance is being completely removed from the system memory. Usually, the system will call onPause() and onStop() before calling onDestroy(). Describe a scenario, though, where onPause() and onStop() would not be invoked.
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