Answer Posted / thaah muhammed
C# is a distinct language from C++. C++ is designed for
general object oriented programming in the days when the
typical computer was a standalone machine running a command
line-based user interface. C++ is a general-purpose
programming language with high-level and low-level
capabilities. It is a statically typed, free-form,
multi-paradigm, usually compiled language supporting
procedural programming, data abstraction, object-oriented
programming, and generic programming.
C++ is regarded as a mid-level language. This indicates that
C++ comprises a combination of both high-level and low-level
language features. C# is designed specifically to work with
the .Net and is geared to the modern environment of Windows
and mouse-controlled user interface, networks and the internet.
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Question In a class, there is a reference or pointer of an object of another class embedded, and the memory is either allocated or assigned to the new object created for this class. In the constructor, parameters are passed to initialize the data members and the embedded object reference to get inialized. What measures or design change should be advised for proper destruction and avioding memory leaks, getting pointers dangling for the embedded object memory allocation? Please suggest. Question Submitted By :: Sunil Kumar I also faced this Question!! Rank Answer Posted By Re: In a class, there is a reference or pointer of an object of another class embedded, and the memory is either allocated or assigned to the new object created for this class. In the constructor, parameters are passed to initialize the data members and the embedded object reference to get inialized. What measures or design change should be advised for proper destruction and avioding memory leaks, getting pointers dangling for the embedded object memory allocation? Please suggest. Answer # 1 use copy constructors 0 Shanthila There is something to be taken care in destructor, in copy constructor, suppose the memory is assigned to the embedded member object pointer with the parameter passed value, but if some other objects of different class also are pointing to this memory, then if some one deletes the object then this class member pointer object will become dangling, or if the object is not deleted properly then there will be memory leak. Please suggest the design change required to handle or avoid this situation
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