differentiate between
const char *a;
char *const a; and
char const *a;
Answer Posted / vignesh1988i
const char *a : means the string is constant and the pointer
is not...
const char *a="HELLO WORLD" , if we take this example for
the whole scope of the program the string is constant and we
can't assign any other string to that pointer 'a'....
char * const a : means the pointer is constant (address) but
string is not......
char * const a="hello world" , if we take this example ,
here the address will be always constant.... string can vary..
char const *a : means string is a constant and pointer is
not..... as we have seen from the first example...
thank u
Is This Answer Correct ? | 37 Yes | 2 No |
Post New Answer View All Answers
How can you allocate arrays or structures bigger than 64K?
What are the advantages of using new operator as compared to the function malloc ()?
How will you print TATA alone from TATA POWER using string copy and concate commands in C?
What are derived data types in c?
What is the difference between exit() and _exit() function in c?
What is use of pointer?
write a c program for swapping two strings using pointer
What does the && operator do in a program code?
What is a protocol in c?
Explain how do you determine the length of a string value that was stored in a variable?
code for replace tabs with equivalent number of blanks
Why is not a pointer null after calling free?
What is a stream water?
What is an auto variable in c?
A set of N billiard balls are set on a one-dimensional table. The table is 1 meter long, set north-south with two pockets at either side. Each ball has zero width and there is no friction so it is moving with a fixed velocity of either northward or southward and bounces back in a perfect elastic collision from other balls it encounter on its way (or drop into one of the pockets). Your job is to keep track of the balls movements. Task Please write a program that gets the initial place, speed and direction of all the balls and gives the position of a specific ball after t seconds. Input The first line contains the number of scenarios. Each one of the other lines in the input contains a scenario: The first number, N, is the number of balls; followed by N pairs of numbers: the distance in centimeters from the south end of the table and the speed (positive speed meaning it moves northward); the last two numbers are the number i of the target ball you should track and the time T in seconds. Output The output is a single number for each line which is the place (distance in centimeters from the south end of the table) of the tracked ball after T seconds. Note: There is no new line character at the end of the result. Sample Input 5 1 50 1 1 1000 1 50 1 1 6 1 60 -2 1 6 2 10 1 95 -1 2 30 2 10 1 95 -1 2 60 Sample Output 100 56 48 65 70