What are the main differences between procedure oriented
languages and object oriented languages?
Answer Posted / ankit samal
1. Procedural languages enforce sequential processing
of instructions. Object oriented languages may implement
event driven processing.
2. Procedural languages store all data as global while
OOPs languages support data encapsulation -- all related
data is stored inside one object and only relevant data is
shown to the user.
Procedure Oriented Language: It follows the a procedure
that is simply saying it will go line by line in the code
unless if u mentioned any goto are any code breaking
keywords.
Object Oriented Language: In this each and every program is
called as Object. that is simply saying we will breake the
code in to small pieces and we will call the code when we
want.
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Question In a class, there is a reference or pointer of an object of another class embedded, and the memory is either allocated or assigned to the new object created for this class. In the constructor, parameters are passed to initialize the data members and the embedded object reference to get inialized. What measures or design change should be advised for proper destruction and avioding memory leaks, getting pointers dangling for the embedded object memory allocation? Please suggest. Question Submitted By :: Sunil Kumar I also faced this Question!! Rank Answer Posted By Re: In a class, there is a reference or pointer of an object of another class embedded, and the memory is either allocated or assigned to the new object created for this class. In the constructor, parameters are passed to initialize the data members and the embedded object reference to get inialized. What measures or design change should be advised for proper destruction and avioding memory leaks, getting pointers dangling for the embedded object memory allocation? Please suggest. Answer # 1 use copy constructors 0 Shanthila There is something to be taken care in destructor, in copy constructor, suppose the memory is assigned to the embedded member object pointer with the parameter passed value, but if some other objects of different class also are pointing to this memory, then if some one deletes the object then this class member pointer object will become dangling, or if the object is not deleted properly then there will be memory leak. Please suggest the design change required to handle or avoid this situation
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explain sub-type and sub class? atleast u have differ it into 4 points?
class CTest { public: void someMethod() { int nCount = 0; cout << "This is some method --> " << nCount; } }; int main() { CTest *pctest; pctest->someMethod(); return 0; } It will executes the someMethod() and displays the value too. how is it possible with our creating memory for the class . i think iam not creating object for the class. Thanks in Advance... Prakash