Difference between new operator and operator new
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Answer / skybeaver
The "new" operator allocates a new instance of an object
from the heap, utilising the most appropriate constructor
for the arguments passed.
Like many operators in C++, the "new" operator for a
particular class can be overriden, although there is rarely
a need to do so. "operator new" is the mechanism for
overriding the default heap allocation logic. Ask your
interviewer to provide you with a concrete example of when
he or she has been required to do this.
| Is This Answer Correct ? | 14 Yes | 2 No |
Answer / nutan
pls refer
http://objectmix.com/c/34028-difference-between-new-operator-new.html
| Is This Answer Correct ? | 3 Yes | 4 No |
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Question In a class, there is a reference or pointer of an object of another class embedded, and the memory is either allocated or assigned to the new object created for this class. In the constructor, parameters are passed to initialize the data members and the embedded object reference to get inialized. What measures or design change should be advised for proper destruction and avioding memory leaks, getting pointers dangling for the embedded object memory allocation? Please suggest. Question Submitted By :: Sunil Kumar I also faced this Question!! Rank Answer Posted By Re: In a class, there is a reference or pointer of an object of another class embedded, and the memory is either allocated or assigned to the new object created for this class. In the constructor, parameters are passed to initialize the data members and the embedded object reference to get inialized. What measures or design change should be advised for proper destruction and avioding memory leaks, getting pointers dangling for the embedded object memory allocation? Please suggest. Answer # 1 use copy constructors 0 Shanthila There is something to be taken care in destructor, in copy constructor, suppose the memory is assigned to the embedded member object pointer with the parameter passed value, but if some other objects of different class also are pointing to this memory, then if some one deletes the object then this class member pointer object will become dangling, or if the object is not deleted properly then there will be memory leak. Please suggest the design change required to handle or avoid this situation
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