What is object in oops?
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What is encapsulation with real life example?
Which is the parameter that is added to every non-static member function when it is called?
When is a memory allocated to a class?
What is multiple inheritance ?
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write a program for function overloading?
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What do you mean by variable?
what are the ways in which a constructors can be called?
Why do we use encapsulation in oops?
What is the difference between inheritance and polymorphism?
OOP'S advantages of inheritance include:
#include <stdio.h> #include <alloc.h> #include <stdlib.h> #include <conio.h> void insert(struct btreenode **, int); void inorder(struct btreenode *); struct btreenode { struct btreenode *leftchild; struct btreenode *rightchild; int data; }; main() { struct btreenode *bt; bt=(struct btreenode *)NULL; int req,i=1,num; clrscr(); printf("Enter number of nodes"); scanf("%d",&req); while(i<=req) { printf("Enter element"); scanf("%d",&num); insert(&bt,num); i++; } inorder(bt); } void insert(struct btreenode **sr, int num) { if(*sr==NULL) { *sr=(struct btreenode *)malloc (sizeof(struct btreenode)); (*sr)->leftchild=(struct btreenode *)NULL; (*sr)->rightchild=(struct btreenode *)NULL; (*sr)->data=num; return; } else { if(num < (*sr)->data) insert(&(*sr)->leftchild,num); else insert(&(*sr)->rightchild,num); } return; } void inorder(struct btreenode *sr) { if(sr!=(struct btreenode *)NULL) { inorder(sr->leftchild); printf("\n %d",sr->data); inorder(sr->rightchild); } else return; } please Modify the given program and add two methods for post order and pre order traversals.
What is destructor example?