What is a map in c++?
How do you clear a map in c++?
What is function overriding?
How much is size of struct having 1 char & 1 integer?
Can a Structure contain a Pointer to itself?
What is a parameterized type?
Difference between Constructors and static constructors?
How does throwing and catching exceptions differ from using setjmp and longjmp?
What is the latest c++ standard?
What it is and how it might be called (2 methods).
How do you flush a buffer in c++?
Does improper inheritance have a potential to wreck a project?
Do you know what are the new features that iso/ansi c++ has added to original c++ specifications?