What is a try/ catch block?
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Explain about multiple inheritance?
Write about abstract base classes?
Explain about parametric polymorphism?
What is association?
What is the difference between an error and an exception?
What is the default access modifier in a class?
What's the order of call of constructors in inheritiance?
Explain what you understand by function overloading.
Can an interface have an inner class?
What do you mean by virtual function and virtual classes?
Write a note about inheritance?
USECASE is an implementation independent notation. How will the designer give the implementation details of a particular USECASE to the programmer?