What are the restrictions apply to constructors and destructors?
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What is static class data?
What is istream and ostream in c++?
What is the difference between global variables and static varables?
What are raw sockets, where they are efficient?
How do you establish a has-a relationship?
What is function prototyping?
Which of the following operator cannot be overloaded?
How would you represent an error detected during constructor of an object?
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Explain the concept of copy constructor?