If a round rectangle has straight edges and rounded corners, your roundrect class inherits both from rectangle and from circle, and they in turn both inherit from shape, how many shapes are created when you create a roundrect?
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template<class T, class X> class Obj { T my_t; X my_x; public: Obj(T t, X x) : my_t(t), my_x(x) { } }; Referring to the sample code above, which one of the following is a valid conversion operator for the type T? a) T operator T () { return my_t; } b) T operator(T) const { return my_t; } c) operator(T) { return my_t; } d) T operator T (const Obj &obj) { return obj.my_t; } e) operator T () const { return my_t; }
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