What is method overriding?
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Why is OOP good?
What are abstract classes?
What is single and multiple inheritance?
What is a nested interface?
Difference between abstraction and implementation hiding ?
Explain about the design phase?
Explain the different types of constructors
What is data encapsulation and what's its significance?
What is the @functionalinterface annotation?
If a class inherits an interface, what are the 2 options available for that class?
USECASE is an implementation independent notation. How will the designer give the implementation details of a particular USECASE to the programmer?
What is the main difference between a class and an object?