What is stop(), suspend(), resume() method?
Answers were Sorted based on User's Feedback
Answer / kruthi
stop(), suspend() and resume() are the methods used for
thread implementation.
stop() - terminate the thread execution,
Once a thread is stopped, it cannot be restarted with the
start() command, since stop() will terminate the execution
of a thread. Instead you can pause the execution of a
thread with the sleep() method. The thread will sleep for a
certain period of time and then begin executing when the
time limit is reached. But, this is not ideal if the thread
needs to be started when a certain event occurs. In this
case, the suspend() method allows a thread to temporarily
cease executing.
resume() method allows the suspended thread to start again.
| Is This Answer Correct ? | 77 Yes | 3 No |
Answer / ravikiran
stop(),suspend() resume() methods are deprecated used for
inter thread communication
stop will stop the exceution of thread
suspend will temporarily suspends the thread execution
resume will invoke the suspended threads for execution
| Is This Answer Correct ? | 46 Yes | 3 No |
Answer / mohammed salim
stop(), suspend(), resume() methods are deprecated in the
jdk1.2
| Is This Answer Correct ? | 17 Yes | 14 No |
Can we sort arraylist in java?
Explain OOPs concept.
what is platform native code
What is multithreading ???? How to stop multithrading in java????
Do you know how to reverse string in java?
What do you mean by append?
what do you mean by marker interface in java?
What is the base class of all classes?
Say you want to store the information about a number of pets in an array. Typical information that you could store for each pet (where relevant) would be • Breed of animal • Animal's name • Its birth date • Its sex • Whether it has been sterilised or not • When it is due for its next inoculation • When it last had its wings clipped For each type of pet (eg. dog, cat or bird) you would typically define a class to hold the relevant data. Note: You do not need to implement these classes. Just answer the following questions. 3.1.1 What would be the advantage of creating a superclass (eg. Pet) and declaring an array of Pet objects over simply using an array of Objects, storing each of the instances of the different pet classes (eg. Dog, Cat or Bird) in it? 3.1.2 Would you define Pet as a class or as an interface? Why? (2) (2)
What problems will occur when you don?t use layout managers?
What is an error in java?
What best practices should you follow while writing multithreaded code in java?