What is Polymorphism, overloading, overriding and virtual?
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What are sealed modifiers?
State some of the advantages of object oriented programming?
Which oops concept exposes only necessary information to the calling functions?
What is the abstract method modifier?
explain the difference between operator overloading and function overloading.
Can you think of some nice examples where *multiple* actors are associated with a use case ?
Why are virtual users created?
Name the different creational patterns in object oriented design?
What is the practical implementation of inner classes?
Is it possible to override private virtual methods?
Explain the implementation phase with respect to oop?
USECASE is an implementation independent notation. How will the designer give the implementation details of a particular USECASE to the programmer?