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what is oops

Answers were Sorted based on User's Feedback



what is oops..

Answer / lilly

Oops is a object oriented programming language. The whole
program structure is depended on the real world entity
called object. It has many features like inheritance,
polymorphism, data binding, abstraction , encapsulation
etc. It is very convinient to write programs in oops
compared to non-oops. whole program is oriented by the
object. There is nothing to do with the program without
object in object oriented programming. As the objects plays
main role and controls overall program, Hence the name
oops.

Is This Answer Correct ?    27 Yes 3 No

what is oops..

Answer / bujji

object oriented programming structure

Is This Answer Correct ?    15 Yes 7 No

what is oops..

Answer / revathi

oops is a object oriented programming language.
the main aim is to creating an object to the entire program
and that to we can control the entire program using the object
the main feature of oops is polymorphism,multiple
inheritance,abstraction and encapsulation

Is This Answer Correct ?    2 Yes 0 No

what is oops..

Answer / thirupathi raju

O:object
O:oriented
P:programing
S:structure

Is This Answer Correct ?    0 Yes 0 No

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More OOPS Interview Questions

#include <stdio.h> #include <alloc.h> #include <stdlib.h> #include <conio.h> void insert(struct btreenode **, int); void inorder(struct btreenode *); struct btreenode { struct btreenode *leftchild; struct btreenode *rightchild; int data; }; main() { struct btreenode *bt; bt=(struct btreenode *)NULL; int req,i=1,num; clrscr(); printf("Enter number of nodes"); scanf("%d",&req); while(i<=req) { printf("Enter element"); scanf("%d",&num); insert(&bt,num); i++; } inorder(bt); } void insert(struct btreenode **sr, int num) { if(*sr==NULL) { *sr=(struct btreenode *)malloc (sizeof(struct btreenode)); (*sr)->leftchild=(struct btreenode *)NULL; (*sr)->rightchild=(struct btreenode *)NULL; (*sr)->data=num; return; } else { if(num < (*sr)->data) insert(&(*sr)->leftchild,num); else insert(&(*sr)->rightchild,num); } return; } void inorder(struct btreenode *sr) { if(sr!=(struct btreenode *)NULL) { inorder(sr->leftchild); printf("\n %d",sr->data); inorder(sr->rightchild); } else return; } please Modify the given program and add two methods for post order and pre order traversals.

0 Answers  


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