What are the different principle of OOPS?
How can we restrict inheritance for a class so that no class can be inherited from it?
What are virtual functions, base class pointer, derived class pointer, biding references?
What is the practical implementation of inner classes?
Explain about message passing in object oriented programming?
Which OOPS concept exposes only the necessary information to the calling functions?
What interface must an object implement before it can be written to a stream as an object?
Can I implement polymorphism using abstract class?
Explain about instance in object oriented programming?
Explain about overriding polymorphism?
How many instances can be created for an abstract class?
What are the limitations of oops?
What do you mean by data hiding?
Can you use virtual, override or abstract keywords on an accessor of a static property?
What is polymorphism? When is it employed? give an example.