What does clean white space mean?
why d.c produces corrosion
Define a nested class. Explain how it can be useful.
What is the dispatcher servlet?
What is a choropleth map?
How will you pass values from vf page to controller?
State the difference between x3 and x[3].
Does node run on windows?
Is string immutable in c#?
Can we enter data in a table in design view?
As you're starting work on your game, one of your colleagues suggests avoiding pathfinding completely, and just using potential fields for pathfinding and navigation. He suggests that you just overlay a big 2D grid over the world, with each cell indicating the distance to the nearest obstacle. Is his idea feasible? Why or why not? When would it cause problems? Regardless of the answer to that question, what are some of the other ways that such a system could be used?
Differentiate between FDI and FII?
What is cpu in top command?
How do you remove the work objects?
what is loosely coupled solution? How it can be used?