What are the OOPS concepts?

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What are the OOPS concepts?..

Answer / gajanan malode

1 encapsulation - class
2 abstraction - object
3 inheritance
4 poymorphism - compile and run (static and dynamic binding)
5 message passinng
6 delegation
7 reusability
8 Interfaces
9 extensability
10 templates
11 scalability
12 associativity
13 persitence ......etc are OOPs Cocepts

Is This Answer Correct ?    0 Yes 1 No

What are the OOPS concepts?..

Answer / m.radha

object oriented programming include:
*objects
*classes
*data abstraction and encapsulation
*inheritance
*polymorphism
*dynamic binding
*message passing

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What are the OOPS concepts?..

Answer / siva

Object-oriented programming (OOP) is a computer science
term used to characterize a programming language that began
development in the 1960’s. The term ‘object-oriented
programming’ was originally coined by Xerox PARC to
designate a computer application that describes the
methodology of using objects as the foundation for
computation. By the 1980’s, OOP rose to prominence as the
programming language of choice, exemplified by the success
of C++. Currently, OOPs such as Java, J2EE, C++, C#, Visual
Basic.NET, Python and JavaScript are popular OOP
programming languages that any career-oriented Software
Engineer or developer should be familiar with.

Is This Answer Correct ?    191 Yes 207 No

What are the OOPS concepts?..

Answer / geek

How can a class become collection of objects???

Is This Answer Correct ?    66 Yes 90 No

What are the OOPS concepts?..

Answer / v.rajaram

The concepts of OOPs are Objects Data abstraction Data
Encapsulation Inheritance Overloading .

Is This Answer Correct ?    57 Yes 112 No

What are the OOPS concepts?..

Answer / hi

message passing

Is This Answer Correct ?    219 Yes 499 No

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More OOPS Interview Questions

#include <stdio.h> #include <alloc.h> #include <stdlib.h> #include <conio.h> void insert(struct btreenode **, int); void inorder(struct btreenode *); struct btreenode { struct btreenode *leftchild; struct btreenode *rightchild; int data; }; main() { struct btreenode *bt; bt=(struct btreenode *)NULL; int req,i=1,num; clrscr(); printf("Enter number of nodes"); scanf("%d",&req); while(i<=req) { printf("Enter element"); scanf("%d",&num); insert(&bt,num); i++; } inorder(bt); } void insert(struct btreenode **sr, int num) { if(*sr==NULL) { *sr=(struct btreenode *)malloc (sizeof(struct btreenode)); (*sr)->leftchild=(struct btreenode *)NULL; (*sr)->rightchild=(struct btreenode *)NULL; (*sr)->data=num; return; } else { if(num < (*sr)->data) insert(&(*sr)->leftchild,num); else insert(&(*sr)->rightchild,num); } return; } void inorder(struct btreenode *sr) { if(sr!=(struct btreenode *)NULL) { inorder(sr->leftchild); printf("\n %d",sr->data); inorder(sr->rightchild); } else return; } please Modify the given program and add two methods for post order and pre order traversals.

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