What are the advantages of prototyping?
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Will a recursive function without an end condition every quit, in practice a) Compiler-Specific (Some can convert to an infinite loop) b) No c) Yes
What are virtual functions in c++?
Define linked lists with the help of an example.
How does a C++ structure differ from a C++ class?
Write a program to swap 2 chars without using a third varable? char *s = "A"; char *p = "B";
What is == in programming?
What are the differences between the function prototype and the function defi-nition?
How the keyword struct is different from the keyword class in c++?
template<class T, class X> class Obj { T my_t; X my_x; public: Obj(T t, X x) : my_t(t), my_x(x) { } }; Referring to the sample code above, which one of the following is a valid conversion operator for the type T? a) T operator T () { return my_t; } b) T operator(T) const { return my_t; } c) operator(T) { return my_t; } d) T operator T (const Obj &obj) { return obj.my_t; } e) operator T () const { return my_t; }
Which bit wise operator is suitable for checking whether a particular bit is on or off?
Why do we use vector in c++?
Will the following program execute?